You can obtain the latest RIOT code from our Github repository either by downloading the latest tarball or by cloning the git repository.
In order to clone the RIOT repository, you need the Git revision control system and run the following command:
A set of common tools and a toolchain for the hardware you target needs to be installed first.
Most of the RIOT OS developers are using Linux on their development PCs, so you can expect the most streamlined experience here. Other POSIX-compliant OSes such as the various BSD flavours will also be fine - however, we rely on users to report bugs regarding tooling incompatibilities here. So expect occasional issues for the development branch and please help testing during the feature freeze period, if you develop on macOS or BSD.
Windows users can refer to this guide to setup the development environment on Windows.
Native development on macOS machines is not officially supported. What works well is using Linux in a virtual machine, but at much lower performance than running Linux natively. We also offer Docker images. For development on Windows, using the Windows Subsystem for Linux (WSL) is a good option (installation instructions here), but it is (as of October 2021) not possible to directly access USB devices from Linux. As a result, accessing the serial connection to a board running RIOT, flashing it, and on-chip-debugging from WSL will not be possible. (It is possible to pass through the file system of USB storage device. This should allow flashing boards that have an UF2 compatible from within WSL, but this has not been tested yet.) Hence, WSL users will have to use native Windows tools for accessing the serial connection and flashing the board.
The following tools are required or useful regardless of the architecture and board you are developing for:
For example, in Ubuntu the above tools can be installed with the following command:
sudo apt install git gcc-arm-none-eabi make gcc-multilib libstdc++-arm-none-eabi-newlib openocd gdb-multiarch doxygen wget unzip python3-serial
Running BOARD=<INSERT_TARGET_BOARD_HERE> make info-programmers-supported
in your application folder lists the programmers supported by RIOT for the given board.
arm-none-eabi
BUILD_IN_DOCKER=1
make flash
PROGRAMMER=openocd
to just use OpenOCD insteadarm-none-eabi
to link against picolibc instead of newlibTOOLCHAIN=llvm
arm-none-eabi
insteadBUILD_IN_DOCKER=1
riscv
and end with -none-elf
or -unknown-elf
. Note that most packages are multilib, e.g. riscv64-unknown-elf
will likely work fine for 32 bit RISC-V boards)BUILD_IN_DOCKER=1
TOOLCHAIN=llvm
BUILD_IN_DOCKER=1
BUILD_IN_DOCKER=1
. Note that for running the executable you still need a multilib system (or 32 bit Linux) with glibc a standard C library.RIOT uses GNU make as build system. The simplest way to compile and link an application with RIOT, is to set up a Makefile providing at least the following variables:
APPLICATION
: should contain the (unique) name of your applicationBOARD
: specifies the platform the application should be built for by defaultRIOTBASE
: specifies the path to your copy of the RIOT repository (note, that you may want to use $(CURDIR)
here, to give a relative path)Additionally it has to include the Makefile.include
, located in RIOT's root directory:
You can use Make's ?=
operator in order to allow overwriting variables from the command line. For example, you can easily specify the target platform, using the sample Makefile, by invoking make like this:
Besides typical targets like clean
, all
, or doc
, RIOT provides the special targets flash
and term
to invoke the configured flashing and terminal tools for the specified platform. These targets use the variable PORT
for the serial communication to the device. Neither this variable nor the targets flash
and term
are mandatory for the native port.
For the native port, PORT
has a special meaning: it is used to identify the tap interface if the netdev_tap
module is used. The target debug
can be used to invoke a debugger on some platforms. For the native port the additional targets such as all-valgrind
and valgrind
exist. Refer to cpu/native/README.md
for additional information
Some RIOT directories contain special Makefiles like Makefile.base
, Makefile.include
or Makefile.dep
. The first one can be included into other Makefiles to define some standard targets. The files called Makefile.include
are used in boards
and cpu
to append target specific information to variables like INCLUDES
, setting the include paths. Makefile.dep
serves to define dependencies.
Unless specified otherwise, make will create an elf-file as well as an Intel hex file in the bin
folder of your application directory.
Learn more about the build system in the Wiki
RIOT provides a number of examples in the examples/
directory. Every example has a README that documents its usage and its purpose. You can build them by opening a shell, navigating to an example (e.g. examples/default
), and running:
or
To flash the application to a board just run:
You can then access the board via the serial interface:
If you are using multiple boards you can use the PORT
macro to specify the serial interface:
For flashing and accessing the board via the serial interface, the current user needs to have the correct access rights on the serial device. The easiest way to ensure this is to add the current user to the group that is owning the serial device. For example, this can be achieved on Linux by issuing the following line, logging out and logging in again:
Note that the PORT
macro has a slightly different semantic in native
. Here it is used to provide the name of the TAP interface you want to use for the virtualized networking capabilities of RIOT.
We use pyterm
as the default terminal application. It is shipped with RIOT in the dist/tools/pyterm/
directory. If you choose to use another terminal program you can set TERMPROG
(and if need be the TERMFLAGS
) macros:
You may not see the greeting
main(): This is RIOT!
when you flash the board. In this case, type reboot
in the command line or reboot manually.
Many modules in RIOT offer configuration options that will be considered during compile-time.They are modeled as macros that can be overridden by the user. Currently there are two ways of doing this: using CFLAGS
or via Kconfig (the last one is currently only possible for a subset of modules).
For instructions on how to configure via CFLAGS
check the identified compile-time configurations. To learn how to use Kconfig in RIOT, please refer to the User's guide to configure with Kconfig.
When devices have a common access interface, having a default configuration to enable them across platforms, without having to explicitly specify which modules to include, comes in handy. For this, two pseudomodules are defined:
saul_default
: will enable all the drivers of sensors and actuators that are present in the target platform.netdev_default
: will enable all the drivers of network devices present in the target platform.Docker is a platform that allows packaging software into containers that can easily be run on any Linux that has Docker installed.
You can download a RIOT Docker container from the Docker Hub and then use that to build your project making use of all toolchains that we've preinstalled in the container.
It can be helpful to use Docker especially if you are working with ESP, since the installation might be easier this way.
To use the RIOT docker build image, the Docker application needs to be installed on your system. To install Docker, depending on your operating system, use sudo apt-get install docker
or a variant.
The user on your computer requires permission to access and use docker. There are two ways to manage this:
docker
. If so, then adding yourself to that group (and logging out and in again) should grant you permission.make
should be instructed to use sudo
by setting DOCKER="sudo docker"
in the command line.Finally, download the pre-built RIOT Docker container:
This will take a while. If it finishes correctly, you can then use the toolchains contained in the Docker container: (from the riot root):
The RIOT build system provides support for using the Docker container to build RIOT projects, so you do not need to type the long docker command line every time:
(from the directory you would normally run make, e.g. examples/default)
If your user does not have permissions to access the Docker daemon:
to always use Docker for building, set BUILD_IN_DOCKER=1
(and if necessary DOCKER="sudo docker"
) in the environment:
running make without specifying BUILD_IN_DOCKER=1
will still use Docker (because of the environment variable)
On some Ubuntu versions a make with BUILD_IN_DOCKER=1
can't resolve the host name of for example github.com. To fix this add the file /etc/docker/daemon.json
with the address of your DNS Server.
For more details see Build In Docker.
A compile_commands.json
for the selected board can be generated by running inside the application folder the following:
This target will honor the variables controlling the build process such as BOARD
, TOOLCHAIN
, DEVELHELP
, etc. just like the usual build process. This works without actual compilation. By default, the compile_commands.json
is placed in the RIOT base directory. This behavior can be overwritten using the COMPILE_COMMANDS_PATH
variable by specifying the full absolute path (including file name) of the compile_commands.json
instead.
Note: By default, the built-in include search directories of GCC will be explicitly added and flags incompatible with clangd
will be dropped. This will allow using clangd
as language server out of the box. If this is not desired, run export COMPILE_COMMANDS_FLAGS=""
to turn modification of the compile commands off. For a list of available flags, run ./dist/tools/compile_commands/compile_commands.py --help
in the RIOT base directory.
If you compile RIOT for the native cpu and include the netdev_tap
module, you can specify a network interface like this: PORT=tap0 make term
There is a shell script in RIOT/dist/tools/tapsetup
called tapsetup
which you can use to create a network of tap interfaces.
USAGE
To create a bridge and two (or count
at your option) tap interfaces:
A detailed example can be found in examples/gnrc_networking
.